Here's a look at some gameplay from Beyond: Two Souls @ Gamescom.
I think this game looks amazing and all with terrific acting but when it comes to the actual gameplay it's rather dry. If they're all just going to stand there like a manikin army and wait infinitely for death then there's no fun, no tact. If there's no fear of them closing in then the suspense is completely taken out of the scene. I guess I could pretend like I've got a time limit and rush through it but without there actually being any danger is actually dissatisfying. I hope this is only like this because they were just trying explain what can be done scene but I somehow doubt it.
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