Showing posts with label Dragon's Dogma. Show all posts
Showing posts with label Dragon's Dogma. Show all posts

Thursday, June 14, 2012

Dragon's Dogma Review

Aite so capcom being known for street fighter and the resident evil series takes a stab at an open world fantasy RPG. So there's been a saturation of fantasy games recently such as Kingdoms of Amalur, Skyrim and apparently pc's hidden gem the Witcher 2 which I still intend to get. Also mmo's like WoW still around and Tera but I'll just leave that in the mmo category.

The map in Dragon's Dogma is pretty big and you will be running around great distances encountering many foes along your travels. If you've played Skyrim you probably used fast travel A LOT! That map was massive. In Dragon's Dogma you have these stones that are pretty rare and expensive that will let only let you return to a main castle to a Port Chrystal which you can place anywhere. There are no horses to ride and your stamina is limited so be wary that you have enough before engaging in battle. There are going to be some huge enemies and which you can climb and attack them at certain points or weak spots. Even creatures like griffons you can grab on to that will take you into the air while you slash away at it. much like Skyrim you have a companion you can take with you except you can have up to 3 to take with you. One is your main pawn that you create and customize. The other 2 that you hire are pawns made by other people so you can hire mine while im using him and he'll gain knowledge and experience from traveling with you. This becomes quite helpful when my pawn returns with knowledge of a quest I'm doing and can help with some insights, clues or even lead the way. Its not a multiplayer in a sense that others play with you. It's a single player game with a community of other peoples pawns walking around the cities for you to hire. From a station called Rift Stone you can enter and search what kind of pawns you're looking for to set up your ideal team. Be sure to vary your team's abilities as situations may require range or magic or physical. This adds a nice tactical touch to the pawn system.

Now the best part of the game. The COMBAT!